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All Purpose Toon Shader (Blender)

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All Purpose Toon Shader (Blender)

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Hello again!

I'm back with an all purpose toon shader. The goal was to make a toon shader that will allow me to never make one from scratch again.

The functionality is pretty extensive. The basic stuff like number of colors, smoothness, etc, is all covered, but there are some particularly cool things I was able to add. The borders of the colors can be softened, which is really useful, and the shader can react to the colors of lights in your scene (thanks to Comfee Mug for his method).

I've been using this for about a month now, and so far I haven't had to make any changes, so my dream of never making another toon shader might have come true. If you have any features that you want to see, please let me know! To use the effect, just put the .blend file in your asset directory, and search "microghost" in the asset browser.

The effect comes with two modifiers as well, so in order to set it up I recommend copying the modifiers and the materials from the asset object. The modifiers generate outlines and also add some distortion for a more organic or hand drawn look. The material is EEVEE only.

Happy blending!

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I want this!

blender file with the assets.

Size
4.64 MB
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