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Microghost Pointillism Effect (Blender)

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Microghost Pointillism Effect (Blender)

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Back with another effect for Blender! This time it's pointillism.

Super simple to use effect, and made the intention of being used for animation. Generally this type of illustration shader is difficult to use in animations, due to the necessity of using some kind of "windowed" texture mapping, but I think this solution is pretty nice.

To use, simply put the .blend file in your asset folder, and drag in the "microghost pointillism effect" object from your asset browser. From there you can use the materials and modifiers from that object on your own creations. The two modifiers add a jitter distortion effect that make the objects look more hand drawn (not necessary except for animation) and add outlines using the inverted hull method.

This effect is EEVEE only, and should be compatible with Blender 3.2+.

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